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All New Items Coming to League of Legends in 2024

2023-11-20 19:34
Here's all the new support items coming to League of Legends in Season 2024 detailing how the new item upgrade path works.
All New Items Coming to League of Legends in 2024

Riot Games revealed new items and reworks coming to League of Legends in next year's season following the conclusion of the World Championship.

Massive changes are on the way including the long-awaited and requested removal of Mythic items. Players will now be able to build whatever they want with no restrictions. This should allow for more creativity and theorycrafting when it comes to the meta in 2024. Though, looking at some of these items the game is in for a new era.

One major change is how Supports will build in the new year. Here's the full list of all new Support items coming to League of Legends in 2024.

All New Items Coming to League of Legends in 2024

World Atlas

  • Item Cost: 40 gold
  • 30 Health
  • 25% Mana Regeneration
  • 25% Health Regeneration
  • 3 gold per 10 seconds
  • Support Quest: Earn 500 gold from this item to transform it into Runic Compass and gain the ability to hold wards.
  • Gold Generation: Gain a charge every 18 seconds, up to 3 charges. While nearby an ally champion, consume a charge to earn gold via the following methods:
  • Damaging abilities and attacks against champions or structures grant 30 (melee) / 28 (ranged) gold.
  • Killing a minion by any means grants you 20 gold and the nearest allied champion the same amount of gold they would have received had they killed the minion.

Runic Compass

  • Item Cost: Upgraded from World Atlas at 500 gold.
  • 100 Health
  • 50% Mana Regeneration
  • 50% Health Regeneration
  • 5 gold per 10 seconds
  • Support Quest: Earn 1000 gold from this item to transform it into Runic Compass and gain the ability to hold wards.
  • Gold Generation: Gain a charge every 18 seconds, up to 3 charges. While nearby an ally champion, consume a charge to earn gold via the following methods:
  • Damaging abilities and attacks against champions or structures grant 34 (melee) / 32 (ranged) gold.
  • Killing a minion by any means grants you 28 gold and the nearest allied champion the same amount of gold they would have received had they killed the minion.

Bounty of Worlds

  • You may notice Bounty of Worlds is almost exactly the same item as Runic Compass. Well you noticed right. Bounty of Worlds is an in-between state that allows the item to upgrade into any of the five support item upgrades! Once upgraded it served its purpose. Thank you Bounty of Worlds.
  • Item Cost: Upgraded from Runic Compass at 1000 gold
  • 100 Health
  • 50% Mana Regeneration
  • 50% Health Regeneration
  • 5 gold per 10 seconds

Celestial Opposition

  • Passive - Blessing of the Mountain: Become Blessed to reduce incoming champion damage by 40% (melee) / 25% (ranged), lingering for 2 seconds after taking damage from a champion. When the reduction wears off, unleash a shockwave around you that slows nearby enemies by 50% for 1.5 seconds. Effect refreshes after leaving combat for 15 seconds.

Solstice Sleigh

  • Passive: Slowing or Immobilizing an enemy champion grants you and a nearby ally with the lowest amount of health 120 bonus health and 90 movement speed for 4 seconds. 20 second cooldown.

Bloodsong

  • Passive - Spellblade: After using an ability, your next attack is enhanced with an additional 75 physical damage on-hit (1.5 second cooldown). If the target is a champion, apply Expose Weakness, increasing the damage they take by 12% (melee) / 8% (ranged) for 6 seconds.

Dream Maker

  • Passive - Dream Maker: Gain a Blue Dream Bubble and a Purple Dream Bubble every 8 seconds. Healing and Shielding another ally blows both Dream Bubbles to them and empowers them for 3 seconds. Blue Bubble reduces 140 incoming damage on the next hit and Purple Bubble grants 90 bonus magic damage on the next hit.

Zaz’Zak’s Realmspike

  • Passive - Void Explosion: Dealing ability damage to a champion causes an explosion at their current location that damages the target and nearby enemies, dealing 50 (+3% maximum health) magic damage, capped at 300 against monsters. 3 second cooldown.

This article was originally published on dbltap as All New Items Coming to League of Legends in 2024.